@startuml
sprite $map_marker [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000037ACDCB9620000000000000000000
000000000000000018EFFFFFFFFFFC600000000000000000
0000000000000008FFFFFFFFFFFFFFFD4000000000000000
00000000000002DFFFFFFFFFFFFFFFFFF900000000000000
0000000000004FFFFFFFFFFFFFFFFFFFFFC1000000000000
000000000003FFFFFFFFFFFFFFFFFFFFFFFC000000000000
00000000001EFFFFFFFFFFFFFFFFFFFFFFFFA00000000000
0000000000BFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
0000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000
000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000
0000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
00000000008FFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
00000000000CFFFFFFFFFFFFFFFFFFFFFFFF700000000000
000000000003FFFFFFFFFFFFFFFFFFFFFFFC000000000000
0000000000008FFFFFFFFFFFFFFFFFFFFFF2000000000000
0000000000000CFFFFFFFFFFFFFFFFFFFF70000000000000
00000000000002FFFFFFFFFFFFFFFFFFFC00000000000000
000000000000008FFFFFFFFFFFFFFFFFF200000000000000
000000000000000CFFFFFFFFFFFFFFFF7000000000000000
0000000000000002FFFFFFFFFFFFFFFC0000000000000000
00000000000000006FFFFFFFFFFFFFF10000000000000000
00000000000000000BFFFFFFFFFFFF500000000000000000
000000000000000001EFFFFFFFFFFA000000000000000000
0000000000000000005FFFFFFFFFE1000000000000000000
0000000000000000000AFFFFFFFF40000000000000000000
00000000000000000000DFFFFFF900000000000000000000
000000000000000000003FFFFFD000000000000000000000
0000000000000000000008FFFF3000000000000000000000
0000000000000000000000CFF60000000000000000000000
000000000000000000000004200000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MAP_MARKER(_alias) ENTITY(rectangle,black,map_marker,_alias,FA5 MAP_MARKER)
!define FA5_MAP_MARKER(_alias, _label) ENTITY(rectangle,black,map_marker,_label, _alias,FA5 MAP_MARKER)
!define FA5_MAP_MARKER(_alias, _label, _shape) ENTITY(_shape,black,map_marker,_label, _alias,FA5 MAP_MARKER)
!define FA5_MAP_MARKER(_alias, _label, _shape, _color) ENTITY(_shape,_color,map_marker,_label, _alias,FA5 MAP_MARKER)
skinparam folderBackgroundColor<<FA5 MAP_MARKER>> White
@enduml